any general abandoning a crusade -25 points in all provinces governor has 4 or more chivalry -5 pt for all chapters in that province EVERY TURN, this one is the real killer neighboring province > 50% pagan -10 points to Teutonic guild in that province, 1 point in other provinces, EVERY TURN neighboring province > 50% Muslim -10 points to Hospitaller guild in that province, 1 point in other provinces, EVERY TURN declare war on a Muslim faction -10 points to Hospitaller guild in all provinces Templars) knights -25 points for the guild to which the knights belong in that province and 1 point in every other province Any general joining a crusade -25 points for every province The way to get points for different guilds is different for each guild. To get any guilds, you have to reach 100 "points" for that guild. In export_descr_guilds.txt it shows you more or less clearly. The Holy Roman Empire can only recruit the Teutonic Knights, and Spain and Portugal can only recruit the Knights of Santiago. Even in the Power Rangers, the Black Power Ranger pwnt the Red one for like 2 seasons until the Red Power Ranger got better. And everyone knows the Black Knights are the superior knights in every single myth.
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I pick the Knights of Saint John over the Templar because the Hospitallers are far more disciplined than the Templar counterparts, and I also like the look. It's really an aesthetic choice both will absolutely destroy the enemy, but one the Knights of Saint John (Hospitaller) are more disciplined. This, I find, is extremely annoying nothing worse than having you elite troops charge into the distance when you told them not too.
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They're both equally good I checked their stats, and they're exactly alike, except that the Knights Templar will charge without orders sometimes. I myself almost always go for the Hospitaller.